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Minecraft Platinum Client 1.3.2 Download

Version 'beta-1.3.0' is out now!IMPORTANT: The previous config will be backed up and a new config file will be generated! No config changes will be transferred over! Check the backup if you wish to restore your config settings!Weapons Galore!

A whole new arsenal of weaponry made for Minecraft. A convenient storage solution for carrying lots of Arrows and Bolts!

Comes in three varieties: Light (4 stacks), Medium (6 stacks) and Heavy(9 stacks). Right Click the item in your hand to access it's inventory.Quivers passively provide Arrows or Bolts to the player from their own inventory (if there is any available) when they equip the appropriate weapon:. Bows (including the Vanilla Bow and most modded Bows) for the Arrow Quiver. Crossbows for the Bolt Quiver.They also place the Arrows or Bolts back into the quiver when you unequip the Bow or Crossbow.Baubles compatible! (Optional)These only work when in your hotbar (any hotbar slot) or in the Body Baubles slot.When equipped as Baubles, they show up on the players back.

In reply to:Hi,I cannot say that Tinker's Construct support will be happening anytime soon.That would require me to completely reimplement my weapons using Tinkers Construct item classes, which would require a massive amount of work to get working with any of my code at this stage. That's not mentioning the sheer amount of textures that would need reworking.My efforts at the moment is bringing Spartan Weaponry to 1.14.4, and that requires me to almost fully redo textures for the mod to fit with the new Vanilla textures. In reply to:hey, i have an idea:Create an addon mod for this mod and spartan shield, that re-implements the weapons and shields with tinker item classes.Also, for the textures, can't you just separate the textures to their individual parts, then grayscale the individual parts?you don't even have to do it immediately, you can just work on it on it whenever you're bored.either way, this and shields are good mods for versatile weapons and shields without using the glitchy mess that is Tinker's Defence.Thanks.-AdamaiDreemur. In reply to:- Minecraft Crash Report - Minecraft Crash Report -WARNING: coremods are present: LibLoader (# LibLoader.jar) Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! In reply to:Hi,I cannot say that Tinker's Construct support will be happening anytime soon.That would require me to completely reimplement my weapons using Tinkers Construct item classes, which would require a massive amount of work to get working with any of my code at this stage. That's not mentioning the sheer amount of textures that would need reworking.My efforts at the moment is bringing Spartan Weaponry to 1.14.4, and that requires me to almost fully redo textures for the mod to fit with the new Vanilla textures.

In reply to:Hi,I cannot say that Tinker's Construct support will be happening anytime soon.That would require me to completely reimplement my weapons using Tinkers Construct item classes, which would require a massive amount of work to get working with any of my code at this stage. That's not mentioning the sheer amount of textures that would need reworking.My efforts at the moment is bringing Spartan Weaponry to 1.14.4, and that requires me to almost fully redo textures for the mod to fit with the new Vanilla textures.

Why does this mod exist? Aren't there like a million ore mods already? Yeah, there are. But, like most mods that exist, they usually add game-breaking elements that completely ruin the vanilla Minecraft experience.

Minecraft

This mod is less a 'mod' and more an 'expansion,' expanding on the vanilla experience without going crazy.Over the years, mining in Minecraft has gotten less and less valuable. The core idea of this mod is to add a small selection of ores that add more value to mining. Each ore/resource is designed to be as vanilla-balanced as possible.This mod adds:. 7 new ores (Copper, Tin, Mithril, Platinum, Black Diamond, Salt, and Sulfur). 3 new types of Amor, Tools, and Weapons (Bronze, Mithril, and Black Diamond).

Minecraft 1.2.3 Download

1 new type of food, Jerky. 5 new building blocks not mentioned aboveNew ores and their uses:. Copper: Used with Tin to create Bronze. Tin: Used with Copper to create Bronze. Bronze: A combination of Copper and Tin. Used to create equipment that is worse than Iron, but better than Stone. Can substitute Iron ingots in most crafting recipes.

Mithril: Used to create equipment that is worse than Diamond, but better than Iron. Can substitute Iron ingots in most crafting recipes. Platinum: Exceedingly rare. Used to create a Platinum Crown. More (non-armor) uses coming soon!. Black Diamond: Exceedingly rare. Used to create equipment that is better than Diamond (but not too much).

Minecraft Platinum Client 1.3.2 Download

Requires Diamonds instead of Sticks in tool recipes. Salt: A new type of earthly resource that is used to create food instead of equipment. Only found near the surface. Currently you can only use it to make Jerky, but I plan to add more uses as I come up with them. Jerky is awesome, by the way:3.

Sulfur: Only found in the nether. Used with charcoal to create gunpowder.Recipes:. Copper and Tin (one copper ore, one tin ore, shapeless):.

Jerky (a raw meat with 4 piles of salt, shaped):. Gunpowder (3 sulfur, 1 charcoal, shapeless):. Tool and armor recipes are the same as vanilla Minecraft. You can substitute Bronze and Mithril for most recipes that require Iron.Setup/Installation: (Available on Aternos). Download the latest the Forge installer for the Minecraft version you want fromIf possible, I'd recommend selecting 'Recommended Build' if available, as It's likely more stable than the 'Latest Build'. Run the installer. 'The installer will attempt to install forge into your vanilla launcher environment, where you can then create a new profile using that version and play the game!'

. Download the latest version of the mod you want. Place the mod in the 'mods' folder of your Minecraft installation ('%appdata%/.minecraft' by default). That's it! The mod should now successfully be installed!Gallery.

I love making Minecraft mods! I hope you enjoy them, too!

I strive to produce the highest quality mods, with the fastest patches. However, this takes a decent amount of time and effort to achieve. I'd be really grateful if some of you could help give back to me for the time I've given to make excellent content for you!

Even just a single dollar means the absolute world to me, and shows me that the work I'm doing is appreciated. Every patron gets their name/alias in the credits on all my mods!Changelogs. In reply to:Hey man, ive found that copper and tin spawn like coal, so like anywhere, usually in groups of 6, ive seen from 2 to 28. Right now I have a house at extreme hills biome and from my house I can see coal copper and tin, im not sure why you can't find so much tin.Mithril on the other hand I believe spawns more like Iron, smaller 3 to 6 groups. The only Mithrill ive found so far was at the sid of a cliff quite high almost cloud level.Just go to mountains see if you can find any tin and mithril.Good luck. Just a weird thing I would like to inquire about, when you hover over an item from this mod with advanced tooltips on (F3 + H), it shows that the item is 'earthenbounty:(item name)' (i.e.

1.3.2

Earthenbounty:copperore) instead of something like 'justafewmoreores:(item name)'. Why is the mod name shown as 'Earthen Bounty' in the advanced tooltips but not anywhere else in the mod?

Was that a beta name for the mod that was changed before the mod was released to the public (because i dont think you can change the advanced tooltip version of the mod name), or was 'justafewmoreores:(item name)' just too long (or is it some other thing)?Also, I'm going to attempt to make an InfiniTIC config for Mithril because I really want Mithril tinker tools (probably just going to copy a diamond config and slightly nerf it). If I succeed I will post a dropbox link to the config.